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FH5, Series 54, Week 1

 Prefatory note. This will be the first repeated series (15) that I haven’t previously recorded here. I had a look back through the entries and found that I started posting tales from FH5 with Series 17, although I may have made notes about Series 15 somewhere else. A notebook? If I remember correctly, we had to gift cars to unlock the Lamborghini Sián in the original series. Thankfully, we’re not having to do that again. I started with the treasure hunt, which didn’t seem to work. Does the car have to be green? I wondered. I repainted it, but that seemed not to have any effect. After several attempts, the hunt was done and I went over to Playa Azul for the treasure. It was only later that I discovered that you had to drive 8km(/5 miles) first. How did anyone determine that since it’s not part of the clue? The weekly was in the Isetta. 89kmh through an ST. I was going about 240kmh, but nothing happened. Oh, a stock Isetta. Fortunately, I have a second one which I was able to downg...

FH5, Series 53, Week 4

We start the week with #ForcedEngagement, viz. upgrading some Ford Focus on the Test Track (let’s hope this isn’t an exercise which gets repeated in FH6) to win 300 FPs. I have over 144,000, but it was only 142,000 last week. Gods, I’m on my uppers. Spare some FPs, guv? The weekly in the AR Giulia was straightforward enough, but a drag race? Warum? (he said randomly in German.) Oddly enough I managed to do the drift task, RWD, without making a complete arse of myself in the process. For the first time in this series, the Eventlab tiles were live from the start. SZ 2.11 was that awful, extended version of Cathedral with garish lighting stolen from a disco c. 1978. Some of the checkpoints were poorly placed with respect to the turns beyond them. Well, it could be worse, and was in the form of Ark Seacoast Drift Town . The use of props in this one is excellent, but the circuit leaves much to be desired. As I drive in cockpit view, there are times where I can’t see where the next checkpoi...

FH5, Series 53, Week 3

Eventlab added at no extra cost! Before doing the treasure hunt, I did a little test to see whether driving from Mulegé to the seaside counted. It didn’t. As I think I said on the previous occasion, you drive from Guanajuato to somewhere along the beach near Playa Azul. Another 300FPs to add to the 142,000 or so that I already have. I’m sure I only had 137K about a week ago or so. As I probably also said the last time, the pic of the Maserati on the test track was probably another instance of #ForcedEngagement. Who uses the test track and why would they bother? (#NotInFH6) The obvious choice for the PR stunts was the Taycan CT. I crashed into a tree when I tried to do the DS, but was unsurprised. The trick seems to be to swing to the right. The SWS was one-third very good. I one-shotted the ST for a one-third good SWS. I also did the same to the DZ. A one-third very good SWS. It was then off to do the HW PR stunt because once again, the Eventlab tiles aren’t working. This seemed to be ...

FH5, Series 53, Week 2

 I probably drove the same HSV Gen-F GTS for this weekly as I did the last time, although since then I’ve painted the car a different colour and have added some stripes. No real problems, but this sort of thing doesn’t take a week to do. I took a picture of the 2022 Ford Focus. I got some pretty bovver boots. The collectibles were easily done. I got a pointless, probably annoying horn. I one-shotted the ST in Guanajuato and got a Shelby Cobra from the SWS. I believe I only had one previously and had been thinking recently I’d like another. The other ST took a couple of attempts because of the awful conditions and a car swap. I started with the Dodge Demon (?), which was ridiculously overpowered and terrible in the wet. One-third excellent SWS. One-shotted the SZ, but the SWS was a disappointment. (Yes, I know, I don’t need the credits.) I postponed the HT in favour of the HW PR stunt because I didn’t fancy the events that were being offered. I one-shotted the SZ in the BMW X6M for ...

FH5, Series 53, Week 1

Now with added Eventlab. This week’s treasure hunt – TB in a Polestar – worked properly. The treasure was over in Ek’ Balam. The weekly in the Audi TT RS posed no problems. I ought to have used the right car for the SZ PR stunt, but you had to do an S1-class race and I couldn’t be bothered faffing round with switching between cars. I went back to the SZ in the right sort of car and one-shotted it for a one-third very good SWS. The DS took a couple of attempts because I needed a slightly longer run-up. SWS was one-third good. I also one-shotted the ST for another one-third good SWS. I did the drift HA and even one-shotted the DZ at the end, which is a first for me, I think. Four Rivals races this week. a.) Bola Ocho in the Fiesta was all right, albeit in the wet. b.) The Camry in Gran Pantano was all right, but the car needs proper building and tuning. c.) El Pípila in the Durango was a reminder of what a bloated, pointless barge it is. I think the only times I’ve driven thi...

FH5, Series 52, Week 4

Because I’m so important, the treasure hunt completed itself for me. Yes, it’s that broken treasure hunt again, which leaves a big red circle on Mulegé, but no reward for doing nothing. With no treasure hunt, I jumped to the weekly in the Ariel Atom, a car which I used to like, but find to be far too light and floaty for my tastes. I one-shotted all the PR stunts and was uniformly rewarded with complete and utter rubbish. I also did 50 Years of Porsche in the 2023 911 Turbo S to win a second 911 Turbo S. Some crappy driving on my part, but I’m very much out of practice with AWD cars. I got a fairly easy wreckage skills HA, although I wish the game would register everything you destroy rather than counting one thing and ignoring the next five before counting something else. I tried the HW PR stunt in the Czinger, but needed the F40 Competizione to get the job done. For the second (?) time ever, the SWS was two-thirds good and one-third very good, which compensated for the rubbish I’d p...

FH5, Series 52, Week 3

Treasure hunt. Burnout near start to the test track, with the treasure chest in Playa Azul. ¶ Should treasure hunts remain in FH6? I think the problem is with the whole economy of the Forzathon Shop, where the money is rare, and initially difficult to acquire, which can be frustrating when the car may be one that probably won’t become available for a long time afterwards. The treasure hunt is a nice early-game boost, but if you play the game long enough, you’re only doing it for the playlist (and #ForcedEngagement). The weekly challenge put me in the Lotus Exige S for the first time in ages. The challenges were the usual straightforward sort of thing. Move along, nothing to see here. I must go back to the Exige and see what I can do with it. Eventlab (1). Woodsman’s Wonderland . B700 retro rally. (Not again.) Marks off for an overlapping layout on the mini-map. A lot of marks off for a hairpin that vanishes into the background because it’s impossible to see where the turn actually is. ...