FH5, Series 52, Week 3
Treasure hunt. Burnout near start to the test track, with the treasure chest in Playa Azul. ¶ Should treasure hunts remain in FH6? I think the problem is with the whole economy of the Forzathon Shop, where the money is rare, and initially difficult to acquire, which can be frustrating when the car may be one that probably won’t become available for a long time afterwards. The treasure hunt is a nice early-game boost, but if you play the game long enough, you’re only doing it for the playlist (and #ForcedEngagement). The weekly challenge put me in the Lotus Exige S for the first time in ages. The challenges were the usual straightforward sort of thing. Move along, nothing to see here. I must go back to the Exige and see what I can do with it. Eventlab (1). Woodsman’s Wonderland . B700 retro rally. (Not again.) Marks off for an overlapping layout on the mini-map. A lot of marks off for a hairpin that vanishes into the background because it’s impossible to see where the turn actually is. ...