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Showing posts with the label series 48

FH5, Series 48, Week 4

How could I not two-star that sodding SZ with the Deberti Mustang in one go to complete the treasure hunt? I even came off both bridges. Bloody disgraceful. I now have 110,000FPs. How? I haven’t done 2,000FPs of graft since last week. The weekly was in the MB 190E, which is not a car I especially like at the best of time in comparison with its near contemporaries. I repainted it in a garish green and slapped a stripe in the colours of the German flag on it. This had nothing to do with the weekly, but the car is rather drab. The PR stunts were the International Scout with the annoying engine swap to ruin the handling to complete the tasks. I one-shotted the SZ and the ST, but had to do the engine swap for the DS. Eventlab (1). Lighthouse National Circuit . Marks off for making me waste time going to Eventlab Island. Why can’t we just drive over a bridge to the island? The layout needs to be doubled in size, and the checkpoints kept winking into existence as I went round the circuit. The...

FH5, Series 48, Week 3

No treasure hunt, but I combined the collectibles with the daily. I took a picture. I got an orange suit. Gods, I feel so sexy that my underpants have melted. No, wait, that’s the effects of the heatwave. The weekly challenge was in the 2010 Nissan 370Z. Fortunately, I had a new one, which I could build to complete the first event. I did the drift zone challenge in two goes, probably using the same car I used the last time. I used another Street Scene race for Rivals. My opponent had a dirty time, which mean I didn’t have to win to get the job done. My 1997 BMW M3 was still the same car from the last time I had to use it for the PR stunts. The ST is easily doable from the west even in a car that’s mostly stock. The SWS was one-third good and one-third very good. I managed to one-shot the SZ even though I crashed through the armco. One-third very good SWS. The DZ was a pain because I cannot drift for sustained distances in RWD cars. I was rubbish. The SWS was rubbish. Eventlab (1). Plyn...

FH5, Series 48, Week 2

I had to make the Nevera go fast along the runway to complete the treasure hunt. No idea how many FPs I now have, and I certainly have nothing to spend them on. The weekly was a pain because of the Showoff skill. I have no idea what one of these is. If I did know, I’d be unable to consciously do one. I did a plenitude of races before I finally got one in Vista del Mar, although at what point this happened, I have no idea. I one-shotted the DS for a one-third very good SWS. I one-shotted the ST for an SWS that was beyond excellent, but I don’t actually need another Sesto Elemento. I also one-shotted the SZ for an SWS that was one-third good and one-third very good. The photo is of the painting on the side of the player house in Playa Azul. Eventlab (1). Sunset Palms Raceway . Points off for Eventlab Island, another excellent advertisement for incorporating such places into the main map instead of forcing players to load a new map in. Good use of props. Marks on for daylight, and a tick ...

FH5, Series 48, Week 1

Finally daylight returns after a month of unnecessary darkness. I did manage to do last week’s treasure hunt when a wreckage skills HA eventually appeared. I noticed this morning that I had 104K FPs, having acquired 2,000 more from the gods alone know where. Oh well, I suppose it’s Forza counting again. I randomly completed the treasure hunt in the Holden Torana by driving over bumpy bits of Mexico. The weekly was in the Honda S2000CR which, I think, was still set up from the last time this weekly came up. I switched it back to RWD until the final task when I had to swap it to RWD or be doomed to end up spinning round in circles. I one-shotted the first ST for a rubbish SWS. I then one-shotted the second ST for a one-third good SWS. The SZ took me a couple of attempts as ever, but the SWS was one-third good and one-third very good. Rivals week again, but four events, not two. Eventlab (1). Mink Creek Circuit . Good use of props to emulate natural terrain. Layout is all right, albeit a ...