FH5, Series 53, Week 4
We start the week with #ForcedEngagement, viz. upgrading some Ford Focus on the Test Track (let’s hope this isn’t an exercise which gets repeated in FH6) to win 300 FPs. I have over 144,000, but it was only 142,000 last week. Gods, I’m on my uppers. Spare some FPs, guv? The weekly in the AR Giulia was straightforward enough, but a drag race? Warum? (he said randomly in German.) Oddly enough I managed to do the drift task, RWD, without making a complete arse of myself in the process. For the first time in this series, the Eventlab tiles were live from the start. SZ 2.11 was that awful, extended version of Cathedral with garish lighting stolen from a disco c. 1978. Some of the checkpoints were poorly places with respect to the turns beyond them. Well, it could be worse, and was in the form of Ark Seacoast Drift Town . The use of props in this one is excellent, but the circuit leaves much to be desired. As I drive in cockpit view, there are times where I can’t see where the next checkpoi...