FH5, Rally Adventure

I didn’t even have to wait for the fat lady to sing.

In spite of having other things to do over the past few days, I’ve managed to complete enough of the Rally Ad­ven­ture to unlock the events on the Festival playlist and do them. It wasn’t quite the time-sucking grind I was expecting.

And that feels like the end of the expansion. Yes, I’ll finish off the events that are specific to the other two teams (I’ve completed Apex Predators), but I’m in no rush to do them.

Sierra Nueva is more rugged than the main map, but doesn’t really offer much that’s different. There are some mesas, and the roads (as I’ve noted already) are all corners. There’s a ruined church, but I assume that PGG were forbidden from adding Aztec and Mayan ruins to a fantasy map.

The twisty roads lead me to observe (as others have already been doing) that there’s something about the physics. Normally, I pride myself in being able to take corners competently (which means no drifting or slam­ming into barriers; well, avoiding such things as much as possible), but I was taking corners less well than I usually might. Some of this might be down to a lack of familiarity with the map, but the problem seemed worse when the road surface was wet. I’ve been wondering whether PGG are experimenting with handling for FH6 and perhaps the delayed FM(8).

It’d be nice if there were readable course notes so that I might know what sort of car would be best for me to use in a particular event.

The racing is all sprints. The boss races are only boss races, locking you into racing against one opponent in a specific car. I haven’t tried the Goliath to see whether it’s similarly limited. This reminds me of Lego Valley, where such limitations were frustrating because they limited the replay value of certain major races.

I took the rally route to complete the races, and ma­n­aged to be a decent distance ahead of the opposition by the end of the race. The races I’ve done against the drivatars don’t suggest that they’ve been altered, but corner physics might have some impact.

The cars are all off-roaders apart from the No. 4 Ford Focus. This is not to say that they’ll be rubbish, but they feel niche. The EV version of the F150 makes my pee-pee shrivel.

I had to do some of the PR stunts a few times to three star them, but I didn’t have to do them so many times that I was getting ragingly irritated. There are, at least, no trailblazer events. Good because they’re mostly a sodding nuisance. On the other hand, I did a couple of the “do X and then do Y in Z amount of time” events, which have a trailblazer-like element to them, and found the map was easier to traverse than I was expecting.

Ultimately, I don’t think this has much longevity. I’ve reached the point where I could ignore everything that I’ve not done and visit Sierra Nueva once a week to do the events on the Festival playlist. I did all that was demanded of me by Hot Wheels, and apart from doing the Goliath there to recover lost levels after the reset incident in August 2022, I only do the HW playlist events. And if there were no playlist events for Sierra Nueva, it’d be just like Fortune Island in FH4, which I’ve not visited in a very long time because there’s no compelling reason for me to go there.

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